Clankland is my current work in progress. Hopefully it will be done in a few weeks.
I don’t have a too much stylezied work, so I decided to build this environment that is Ratchet & Clank Style. Adding my own take on things. I like the style and its fun to look at. So here it goes.
I primarily building it out in Maya, using Substance Painter for texturing. Then I will import assemble and light the environment within Unreal Engine 5.4.